#include "../core/engine/engine.h"
#include "natif.h"

namespace sleek
{
    namespace node
    {
        namespace real
        {
            Natif::Natif(core::engine::engine *smgr) : Node(smgr)
            {
            }
            Natif::~Natif()
            {
            }
            void Natif::render()
            {
                Node::render();
                if(mesh) smgr->getDrawManager()->drawMesh(mesh, pos, rot);
            }
        }
    }
}
